Frost Warding Passive
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Row 1 Max rank 2 | -
Rank 1/2 — Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
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Rank 2/2 — Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
| Changed from Classic Classic: Frost, row 1
“Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.”
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Improved Frostbolt Passive
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Row 1 Max rank 5 | -
Rank 1/5 — Reduces the casting time of your Frostbolt spell by 0.1 sec.
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Rank 2/5 — Reduces the casting time of your Frostbolt spell by 0.2 sec.
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Rank 3/5 — Reduces the casting time of your Frostbolt spell by 0.3 sec.
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Rank 4/5 — Reduces the casting time of your Frostbolt spell by 0.4 sec.
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Rank 5/5 — Reduces the casting time of your Frostbolt spell by 0.5 sec.
| Unchanged from Classic Classic: Frost, row 1
“Reduces the casting time of your Frostbolt spell by 0.1 sec.”
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Elemental Precision Passive
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Row 1 Max rank 5 | -
Rank 1/5 — Improves your chance to hit with Frost and Fire spells by 1%.
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Rank 2/5 — Improves your chance to hit with Frost and Fire spells by 2%.
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Rank 3/5 — Improves your chance to hit with Frost and Fire spells by 3%.
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Rank 4/5 — Improves your chance to hit with Frost and Fire spells by 4%.
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Rank 5/5 — Improves your chance to hit with Frost and Fire spells by 5%.
| Changed from Classic Classic: Frost, row 1
“Reduces the chance that the opponent can resist your Frost and Fire spells by 2%.”
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Ice Shards Passive
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Row 2 Max rank 5 | -
Rank 1/5 — Increases the critical strike damage bonus of your Frost spells by 20%.
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Rank 2/5 — Increases the critical strike damage bonus of your Frost spells by 40%.
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Rank 3/5 — Increases the critical strike damage bonus of your Frost spells by 60%.
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Rank 4/5 — Increases the critical strike damage bonus of your Frost spells by 80%.
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Rank 5/5 — Increases the critical strike damage bonus of your Frost spells by 100%.
| Unchanged from Classic Classic: Frost, row 2
“Increases the critical strike damage bonus of your Frost spells by 20%.”
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Permafrost Passive
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Row 2 Max rank 3 | -
Rank 1/3 — Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
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Rank 2/3 — Increases the duration of your Chill effects by 22% and reduces the target's speed by an additional 7%.
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Rank 3/3 — Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
| Changed from Classic Classic: Frost, row 2
“Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.”
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Improved Frost Nova Passive
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Row 2 Max rank 2 | -
Rank 1/2 — Reduces the cooldown of your Frost Nova spell by 2 sec.
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Rank 2/2 — Reduces the cooldown of your Frost Nova spell by 4 sec.
| Unchanged from Classic Classic: Frost, row 2
“Reduces the cooldown of your Frost Nova spell by 2 sec.”
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Frostbite Passive
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Row 2 Max rank 3 | -
Rank 1/3 — Gives your Chill effects a 5% chance to Freeze the target for 5 sec.
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Rank 2/3 — Gives your Chill effects a 10% chance to Freeze the target for 5 sec.
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Rank 3/3 — Gives your Chill effects a 15% chance to Freeze the target for 5 sec.
| Moved from Classic Classic: Frost, row 2
“Gives your Chill effects a 5% chance to freeze the target for 5 sec.”
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Piercing Ice Passive
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Row 3 Max rank 3 | -
Rank 1/3 — Increases the damage done by your Frost spells by 2%.
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Rank 2/3 — Increases the damage done by your Frost spells by 4%.
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Rank 3/3 — Increases the damage done by your Frost spells by 6%.
| Unchanged from Classic Classic: Frost, row 3
“Increases the damage done by your Frost spells by 2%.”
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Frost Channeling Passive
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Row 3 Max rank 3 | -
Rank 1/3 — Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
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Rank 2/3 — Reduces the mana cost of your Frost spells by 10% and reduces the threat caused by your Frost spells by 20%.
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Rank 3/3 — Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
| Moved from Classic Classic: Frost, row 4
“Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.”
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Ice Lance 45 Mana | 30 yd range | Instant
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Row 3 Max rank 1 | -
Rank 1/1 — Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
| New in Forever |
Improved Blizzard Passive
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Row 3 Max rank 3 | -
Rank 1/3 — Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
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Rank 2/3 — Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 25% for 1.5 sec.
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Rank 3/3 — Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
| Changed from Classic Classic: Frost, row 3
“Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.”
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Arctic Reach Passive
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Row 4 Max rank 2 | -
Rank 1/2 — Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
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Rank 2/2 — Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
| Unchanged from Classic Classic: Frost, row 4
“Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.”
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Ice Block 15 Mana | Instant | 5 min cooldown
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Row 4 Max rank 1 | -
Rank 1/1 — You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
| Moved from Classic Classic: Frost, row 5
“You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.”
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Shatter Passive
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Row 4 Max rank 3 | -
Rank 1/3 — Increases the critical strike chance of all your spells against Frozen targets by 17%.
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Rank 2/3 — Increases the critical strike chance of all your spells against Frozen targets by 33%.
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Rank 3/3 — Increases the critical strike chance of all your spells against Frozen targets by 50%.
| Changed from Classic Classic: Frost, row 4
“Increases the critical strike chance of all your spells against frozen targets by 10%.”
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Improved Cone of Cold Passive
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Row 5 Max rank 3 | -
Rank 1/3 — Increases the damage dealt by your Cone of Cold spell by 12%.
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Rank 2/3 — Increases the damage dealt by your Cone of Cold spell by 23%.
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Rank 3/3 — Increases the damage dealt by your Cone of Cold spell by 35%.
| Changed from Classic Classic: Frost, row 5
“Increases the damage dealt by your Cone of Cold spell by 15%.”
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Cold Snap Instant | 10 min cooldown
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Row 5 Max rank 1 | -
Rank 1/1 — Finishes the remaining cooldown on all your other Frost spells.
| Changed from Classic Classic: Frost, row 3
“When activated, this spell finishes the cooldown on all of your Frost spells.”
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Fingers of Frost Passive · Requires Ice Lance (rank 1)
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Row 5 Max rank 2 | -
Rank 1/2 — Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
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Rank 2/2 — Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
| New in Forever |
Winter's Chill Passive
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Row 6 Max rank 5 | -
Rank 1/5 — Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.
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Rank 2/5 — Gives your Frost damage spells a 40% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 2 times.
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Rank 3/5 — Gives your Frost damage spells a 60% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 3 times.
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Rank 4/5 — Gives your Frost damage spells a 80% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 4 times.
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Rank 5/5 — Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
| Changed from Classic Classic: Frost, row 6
“Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.”
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Ice Barrier 305 Mana | Instant | 30 sec cooldown · Requires Cold Snap (rank 1)
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Row 7 Max rank 1 | -
Rank 1/1 — Instantly shields you, absorbing 447 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
| Changed from Classic Classic: Frost, row 7
“Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.”
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